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Digital revenue generated by Electronic Arts from fiscal 1st quarter 2016 to 2nd quarter 2020, by type
(in million U.S. dollars)
Electronic Arts' quarterly digital revenue Q1 2016 - Q2 2020, by type
The statistic depicts the digital revenue generated by Electronic Arts (EA) from the first quarter of the fiscal year 2016 to the second quarter of the fiscal year 2020, broken down by type. In the second quarter of the fiscal year 2020, full game downloads revenue amounted to 175 million U.S. dollars. At the same time, EA's platform digital revenue results have shown that consoles are the company's strongest performing platform. In the first fiscal quarter of 2020, the digital revenue from consoles amounted to 468 million U.S. dollars.
Digital revenue generated by Electronic Arts from fiscal 1st quarter 2016 to 2nd quarter 2020, by type
(in million U.S. dollars)
Full-game downloadsMobileLive services*
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Source

Release date

October 2019

Region

Worldwide

Survey time period

April 1, 2016 to September 30, 2019

Supplementary notes

* Live services includes net sales previously presented as “Extra Content” and “Subscriptions, Advertising and Other” through Q4 FY17.
The company changed segment reporting; information on previously reported segment please see the downloadable Excel file.
EA's fiscal year starts April 1.

Electronic Arts' quarterly digital revenue Q1 2016 - Q2 2020, by type
The statistic depicts the digital revenue generated by Electronic Arts (EA) from the first quarter of the fiscal year 2016 to the second quarter of the fiscal year 2020, broken down by type. In the second quarter of the fiscal year 2020, full game downloads revenue amounted to 175 million U.S. dollars. At the same time, EA's platform digital revenue results have shown that consoles are the company's strongest performing platform. In the first fiscal quarter of 2020, the digital revenue from consoles amounted to 468 million U.S. dollars.
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