The statistic presents the change in game market revenue in South Korea in 2013 and 2014, as well as a forecast until 2017, broken down by game category. In 2013, mobile games revenue in the country grew by 190 percent compared to the previous year.
Change in game market revenue in South Korea from 2013 to 2017, by game category
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Korea Creative Content Agency (Europe). (February 17, 2016). Change in game market revenue in South Korea from 2013 to 2017, by game category [Graph]. In Statista. Retrieved April 25, 2024, from https://www.statista.com/statistics/248698/growth-rate-of-game-sales-in-south-korea-by-game-type/
Korea Creative Content Agency (Europe). "Change in game market revenue in South Korea from 2013 to 2017, by game category." Chart. February 17, 2016. Statista. Accessed April 25, 2024. https://www.statista.com/statistics/248698/growth-rate-of-game-sales-in-south-korea-by-game-type/
Korea Creative Content Agency (Europe). (2016). Change in game market revenue in South Korea from 2013 to 2017, by game category. Statista. Statista Inc.. Accessed: April 25, 2024. https://www.statista.com/statistics/248698/growth-rate-of-game-sales-in-south-korea-by-game-type/
Korea Creative Content Agency (Europe). "Change in Game Market Revenue in South Korea from 2013 to 2017, by Game Category." Statista, Statista Inc., 17 Feb 2016, https://www.statista.com/statistics/248698/growth-rate-of-game-sales-in-south-korea-by-game-type/
Korea Creative Content Agency (Europe), Change in game market revenue in South Korea from 2013 to 2017, by game category Statista, https://www.statista.com/statistics/248698/growth-rate-of-game-sales-in-south-korea-by-game-type/ (last visited April 25, 2024)
Change in game market revenue in South Korea from 2013 to 2017, by game category [Graph], Korea Creative Content Agency (Europe), February 17, 2016. [Online]. Available: https://www.statista.com/statistics/248698/growth-rate-of-game-sales-in-south-korea-by-game-type/