The total number of active virtual reality (VR) users worldwide is forecast to be around 171 million as of 2018, around 16 million of these considering themselves to be hardcore gamers. Virtual reality technology is often used with some sort of optical headset device, with major VR hardware developers such as Sony, HTC, and Oculus combining to ship millions of these devices each year.
Augmented reality (AR) is a technology closely related to VR that uses devices to change the visual environment of users. Rather than completely immerse the user in a simulated environment like VR, AR superimposes computer generated elements on top of the user’s real-world environment, allowing for applications such as head-up displays and first-person GPS navigation. Forecasts suggest that the AR market alone could reach revenues in the hundreds of billions of U.S. dollars by 2025.
Forecast for the number of active virtual reality users worldwide from 2014 to 2018
The total number of active virtual reality (VR) users worldwide is forecast to be around 171 million as of 2018, around 16 million of these considering themselves to be hardcore gamers. Virtual reality technology is often used with some sort of optical headset device, with major VR hardware developers such as Sony, HTC, and Oculus combining to ship millions of these devices each year.
Augmented reality (AR) is a technology closely related to VR that uses devices to change the visual environment of users. Rather than completely immerse the user in a simulated environment like VR, AR superimposes computer generated elements on top of the user’s real-world environment, allowing for applications such as head-up displays and first-person GPS navigation. Forecasts suggest that the AR market alone could reach revenues in the hundreds of billions of U.S. dollars by 2025.
This feature is limited to our corporate solutions.
Please contact us to get started with full access to dossiers, forecasts, studies and international data.
Corporate Account
Statista Accounts:
Access All Statistics. Starting from $708 / Year
Basic Account
Get to know the platform
You only have access to basic statistics.
This statistic is not included in your account!
Premium Account
Your perfect start with Statista
Instant access to 1m statistics
Download in XLS, PDF & PNG format
Detailed references
$59 / Month *
Corporate Account
Full access
Corporate solution including all features.
* All products require an annual contract.
Prices do not include sales tax.
Statista Accounts:
Access All Statistics. Starting from $708 / Year
Learn more about how Statista can support your business.
Website (universe.byu.edu). (July 22, 2017). Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions) [Graph]. In Statista. Retrieved December 13, 2019, from https://cdn1.statista.com/statistics/426469/active-virtual-reality-users-worldwide/
Website (universe.byu.edu). "Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions)." Chart. July 22, 2017. Statista. Accessed December 13, 2019. https://cdn1.statista.com/statistics/426469/active-virtual-reality-users-worldwide/
Website (universe.byu.edu). (2017). Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions). Statista. Statista Inc.. Accessed: December 13, 2019. https://cdn1.statista.com/statistics/426469/active-virtual-reality-users-worldwide/
Website (universe.byu.edu). "Forecast for The Number of Active Virtual Reality Users Worldwide from 2014 to 2018 (in Millions)." Statista, Statista Inc., 22 Jul 2017, https://cdn1.statista.com/statistics/426469/active-virtual-reality-users-worldwide/
Website (universe.byu.edu), Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions) Statista, https://cdn1.statista.com/statistics/426469/active-virtual-reality-users-worldwide/ (last visited December 13, 2019)
We use cookies to personalize contents and ads, offer social media features, and analyze access to our website. In your browser settings you can configure or disable this, respectively, and can delete any already placed cookies. For details, please see your browser’s Help section (by pressing F1). Please see our privacy statement for details about how we use data.