This statistic shows the results of a survey conducted by Cint on the participation in online or virtual gaming in Indonesia between 2016 and 2018. In 2018, 48.43 percent of respondents of Indonesia stated they didn't participate in online or virtual gaming.
Indonesia: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?
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Cint. (August 28, 2018). Indonesia: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)? [Graph]. In Statista. Retrieved April 25, 2024, from https://www.statista.com/statistics/562356/indonesia-online-and-virtual-gaming-participation/
Cint. "Indonesia: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?." Chart. August 28, 2018. Statista. Accessed April 25, 2024. https://www.statista.com/statistics/562356/indonesia-online-and-virtual-gaming-participation/
Cint. (2018). Indonesia: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?. Statista. Statista Inc.. Accessed: April 25, 2024. https://www.statista.com/statistics/562356/indonesia-online-and-virtual-gaming-participation/
Cint. "Indonesia: Do You Participate in Online or Virtual Gaming Playing Others in a Live Environment around The Globe (E.G. Xbox Live or World of Warcraft)?." Statista, Statista Inc., 28 Aug 2018, https://www.statista.com/statistics/562356/indonesia-online-and-virtual-gaming-participation/
Cint, Indonesia: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)? Statista, https://www.statista.com/statistics/562356/indonesia-online-and-virtual-gaming-participation/ (last visited April 25, 2024)
Indonesia: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)? [Graph], Cint, August 28, 2018. [Online]. Available: https://www.statista.com/statistics/562356/indonesia-online-and-virtual-gaming-participation/