Number of monthly active users (MAU) of DOTA 2 worldwide as of January 2019
(in millions)
DOTA 2 MAU worldwide 2019
First released in July 2013, DOTA 2 is a multiplayer online battle arena game that was created as a sequel to Defense of the Ancients (DotA). Published by Valve Corporation, which is also the creator of the gaming platform Steam, DOTA 2 had an estimated 11.19 million monthly active users worldwide in January 2019. The MAU figure peaked back in June 2016, when an average of over 13 million players enjoyed the game every month.

DOTA 2: Steam giant

DOTA 2 is one of the most successful games on Steam. The game reached more than 844 thousand players in a single hour in its peak in 2018, beaten only by the battle royale classic, PlayerUnknown’s Battlegrounds. It was also beaten only by PUBG based on the hourly average number of players on the gaming platform - an impressive 455 thousand players enjoyed DOTA 2 on Steam during an average hour in 2018.

DOTA 2 tournaments

The biggest DOTA 2 eSports tournament worldwide is The International. The first edition of the tournament took place during Gamescom in Cologne, Germany back in 2011. The International 2018 was held at the Rogers Arena in Vancouver, Canada and was the biggest eSports tournament of all time based on the overall prize pool of over 25 million U.S. dollars. In fact, all five of the top eSports tournaments of all time were editions of The International, highlighting its importance in the eSports universe. Given the sums of money up for grabs, it is no wonder that viewers in their millions are engrossed in the action. The International 8 in 2018 attracted approximately 14.96 million concurrent viewers in peak moment. These viewers watched professional DOTA 2 eSports team, OG, take home the grand prize, narrowly beating PSG.LGB in the Grand Finals.
Number of monthly active users (MAU) of DOTA 2 worldwide as of January 2019
(in millions)
Number of MAU in millions
January 201911.19
July 201810.17
January 201810.82
June 201613.02
January 201510.3
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Sources

Release date

February 2019

Region

Worldwide

Survey time period

January 2015 to January 2019

DOTA 2 MAU worldwide 2019
First released in July 2013, DOTA 2 is a multiplayer online battle arena game that was created as a sequel to Defense of the Ancients (DotA). Published by Valve Corporation, which is also the creator of the gaming platform Steam, DOTA 2 had an estimated 11.19 million monthly active users worldwide in January 2019. The MAU figure peaked back in June 2016, when an average of over 13 million players enjoyed the game every month.

DOTA 2: Steam giant

DOTA 2 is one of the most successful games on Steam. The game reached more than 844 thousand players in a single hour in its peak in 2018, beaten only by the battle royale classic, PlayerUnknown’s Battlegrounds. It was also beaten only by PUBG based on the hourly average number of players on the gaming platform - an impressive 455 thousand players enjoyed DOTA 2 on Steam during an average hour in 2018.

DOTA 2 tournaments

The biggest DOTA 2 eSports tournament worldwide is The International. The first edition of the tournament took place during Gamescom in Cologne, Germany back in 2011. The International 2018 was held at the Rogers Arena in Vancouver, Canada and was the biggest eSports tournament of all time based on the overall prize pool of over 25 million U.S. dollars. In fact, all five of the top eSports tournaments of all time were editions of The International, highlighting its importance in the eSports universe. Given the sums of money up for grabs, it is no wonder that viewers in their millions are engrossed in the action. The International 8 in 2018 attracted approximately 14.96 million concurrent viewers in peak moment. These viewers watched professional DOTA 2 eSports team, OG, take home the grand prize, narrowly beating PSG.LGB in the Grand Finals.
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