eSports viewership share in the U.S. 2022, by type

Share of eSports viewership in the United States in 2022, by gamer type

Download
Show detailed source information?
Register for free
Already a member?
Log in
Source

Use Ask Statista Research Service

In cooperation with
Release date

October 2022

Region

United States

Survey time period

2022

Age group

18 years and older

Supplementary notes

“Habitual Gamers” are defined as gamers who view gaming as their primary source of entertainment and follow gaming content online.
“Recreational Gamers” are defined as gamers who view gaming as one of a few equivalent options for entertainment, or gamers who view gaming as their primary source of entertainment but do not follow gaming content online.
“Occasional Gamers” are defined as gamers who only view gaming as an entertainment option when other options are not available, or gamers who view gaming as one of a few equivalent options for entertainment but do not follow gaming content online.

Open this statistic in...
Citation formats
Statista Accounts: Access All Statistics. Starting from $2,388 USD / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account.

Starter Account
The ideal entry-level account for individual users
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references
$199 USD / Month *
Professional Account
Full access

Business Solutions including all features.

* Prices do not include sales tax.

Statistics on " Video gaming in the United States "

Other statistics that may interest you Video gaming in the United States

Overview

7

Spending

8

Gaming audiences

5

Gaming preferences

8

Time spent

6

Devices

5

Mobile gaming

8

Gaming video content

8

eSports

8

Further related statistics

14
Statista Accounts: Access All Statistics. Starting from $2,388 USD / Year
Learn more about how Statista can support your business.