Problems perceived by online gamers across India 2016

This statistic illustrates the results of a survey asking Indian online gamers about the main problems of playing games in 2016. During the measured time period, 42 percent of the respondents answered that high data consumption is a trouble.

Main problems of playing games perceived by online gamers across India in 2016

Share of respondents
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Sources

Release date

May 2017

Region

India

Survey time period

2016

Number of respondents

1,807 respondents

Special properties

Urban online gamers

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Statistics on "Online gaming in India"

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