Virtual Reality (VR)

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Statista dossier about Virtual Reality (VR)

This dossier presents a range of statistics, facts and forecasts about virtual reality (VR). It includes chapters on the overall projected market size of VR, data on sales of virtual reality head-mounted displays, as well as market share by brand and platform.

Table of contents

  • 1. Market size forecast
    • Projected size of the augmented and virtual reality market 2016-2023

    • Global immersive technology consumer market revenue 2018-2022, by segment

    • Global AR/VR spending by segment 2017

    • U.S., China and Japan: VR revenue 2016-2021

    • Virtual reality market size in the U.S. 2014-2025

    • Global AR/VR consumer content and apps market 2016-2021

    • Consumer AR app market revenue worldwide 2016-2022

    • Global AR/VR automotive spending 2017 and 2025

    • Projected value of global retail and marketing VR market 2020-2022, by region

  • 2. Hardware & software overview
    • Global consumer virtual reality market size 2016-2022

    • Global consumer virtual reality software market size 2016-2022

    • Global consumer virtual reality hardware market size 2016-2022

    • Global virtual reality device shipments 2017-2019

    • Global virtual reality hardware unit shipments by product type 2014-2020

    • Global virtual reality hardware unit shipments by type 2016-2020

    • Virtual reality market size in the U.S. 2014-2025, by component

    • Revenue forecast for virtual reality products in Germany 2016-2020

  • 3. Head-mounted displays (HDM)
    • Global augmented and virtual reality headset shipment 2015-2023

    • Global augmented and virtual reality headset shipment forecast 2019-2023

    • Global unit shipments of virtual reality head-mounted displays 2017-2019, 2022

    • VR/AR quarterly headset shipments worldwide from 2016-2019

    • Projected AR/VR unit shipments worldwide 2016-2023, by hardware type

    • Virtual reality headset shipments by type worldwide 2017-2018

    • Worldwide VR headset shipment 2018-2022, by segment

    • Worldwide VR headset commercial/consumer segment market share 2018-2019

    • Global standalone VR headset shipment share by geography 2018

  • 4. Brands & platforms share
    • Global consumer/commercial virtual reality hardware shipment share 2015-2020

    • Share of global AR/VR spending by use case 2018

    • Virtual reality gaming market size in the U.S. 2014-2025, by device

    • Virtual reality content spending worldwide 2017, by platform

    • Global virtual reality device shipments by vendor 2017-2019

    • VR device market share by vendor worldwide 2018 and 2019

    • Virtual reality headset shipments worldwide 2016-2017, by brand

    • Global virtual reality headset shipments by brand 2016

  • 5. Developers, users & applications
    • Share of developers in North America working on AR and VR content by platform 2016

    • VR/AR users in U.S. by type of device 2018

    • VR/AR headsets average session time in U.S. 2018

    • VR/AR headsets user satisfaction rate in U.S. 2018

    • Virtual/augmented reality technology investment directions worldwide 2016 and 2018

    • Monetizing methods for VR/AR products/services worldwide 2018

    • U.S.: mixed reality usage in the mid market 2017

    • Fields of preferred applications for virtual reality headsets worldwide 2017

    • U.S. favorability of VR application in training and medical support 2017

    • U.S. favorability of VR application in indoor entertainment 2017

    • U.S. favorability of VR application in outdoor entertainment 2017

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